//
//  GamePlayConfig.h
//  NewMath
//
//  Created by Ngô Hoàng Nam on 1/2/15.
//
//

#ifndef __NewMath__GamePlayConfig__
#define __NewMath__GamePlayConfig__

class GamePlayConfig
{
private:
    static GamePlayConfig* m_instance;
public:
    static GamePlayConfig* GetInstance();
    GamePlayConfig();
    bool CompareResult();
    int m_hiddenNumber;
    int m_selectNumber;
};
#endif /* defined(__NewMath__GamePlayConfig__) */
